CREATE YOUR FULL-SIZE SKETCHES
Note: This is a repeat of the Step 5 post from the first #PBDummy challenge, available along with the other posts from last year in the handy ebook co-host Wendy Martin put together. Enjoy!
We've arrived at tight pencils: creating (traditionally or digitally) the full-size sketches you'll use as templates for your finished art. We're devoting the biggest chunk of time in the #PBdummy schedule to this stage (eight weeks), because this is where you'll work out all your layout and composition issues, and because these will be the drawings that comprise your dummy--and sell the project.
No pressure!
By now you should be thoroughly familiar with your characters and have a sense of the flow and what needs to go on each spread. You may not have given much thought to the settings, yet. And you'll need to start grappling with the mechanics of the layout: text placement, margins, gutters and bleeds, oh, my!
So there's lots to cover, lots of drawing and second-guessing and general agonizing ahead. But lots of fun, too. You might find it helpful to browse your collection of favorite picture books, to remind yourself of the amazingly diverse art and design solutions used by successful illustrators.
Here are some other sources of inspiration:
Illustrating Children's Books: Creating Pictures for Publication, by Martin Salisbury
The Encyclopedia of Writing and Illustrating Children's Books: From creating characters to developing stories, a step-by-step guide to making magical picture books, by Desdemona McCannon, Sue Thornton and Yadzia Williams
Illustrating Children's Picture Books: Tutorials, Case Studies, Know-How, Inspiration, by Steve Withrow and Lesley Breen Withrow
Show and Tell: Exploring the Fine Art of Children's Book Illustration, by Dilys Evans
Artist to Artist: 23 Major Illustrators Talk to Children About Their Art, compiled by The Eric Carle Museum of Picture Book Art
And three from the immortal Will Eisner:
Graphic Storytelling and Visual Narrative
Comics and Sequential Art
Expressive Anatomy for Comics and Narrative
Welcome!
This is the blog home of #kidlitart, a live Twitter chat Thursdays at 9:00 pm Eastern, for children's book illustrators, picture book authors, author/illustrators and friends. Check back weekly to read transcripts, comment on previous chats and suggest topics for upcoming chats.
Monday, March 12, 2012
Friday, March 9, 2012
Friday, March 2, 2012
Transcript: 3/1/12
TOPIC: What insights are you gaining from storyboarding your #PBDummy?
#kidlitart 3-1-12
Tuesday, February 28, 2012
Guest post: Julian Hector on storyboard layout
I know that this is listed as step four, but storyboarding is something that I like to jump into as soon as possible. When creating a picture book, It's important not to compartmentalize the text from the illustrations, and the storyboard environment allows for both to happen at once.Before you start, in order to draw your thumbnails proportionally, It's helpful to have a rough idea of your book's trim size. It's ok if you don't have the exact measurements, but at least decide on either a portrait or landscape orientation. (Note: If it's an illustration-only assignment, then it's common for the job to land on your desk with predetermined dimensions.)
Try not to get stuck on your less sure, 'in between' scenes:
Most of the time, we aren't lucky enough to have our books floating in our heads, fully formed, but we usually have a good grasp of the key scenes - jot those scenes down and worry about the others later. In my book, The Gentleman Bug, I knew exactly how I wanted the ending to look, but I was less sure about the rest, so I developed it from back to front.
Digitizing the storyboard process can save a lot of time:
Adobe Illustrator's multi art-board tool is amazing for this. With it, you can quickly arrange 32 squares and begin placing your text and illustrations, all while having the ability to zoom in and out, and print your roughs at actual size.
Abstract your scenes:
This is helpful at almost every stage of your picture book's development. Whether you're just starting to arrange the text and illustrations, or you're farther along, simple shapes are a great way to asses the flow of your book.
This is an example from The Little Matador, where I used basic shapes to quickly capture the placement of the main characters. Doing this, makes the pacing very clear, and It's great for catching problems of scale - like having too many back-to-back close-ups of your main character, or not enough. Again, working digitally is a time-saver here.Think of your thumbnail storyboards as an information map:
Use arrows to connect a cause on one page with it's effect on another, highlight the climax pages in bold red, do whatever it takes to help get a deep understanding of what needs to happen in order to make your picture book work.
Finally, try not to get too precious about anything. Stay messy, avoid attachment, and approach your thumbnail storyboards with the knowledge that anything you fall in love with could be axed later on. :)
Bio:
Julian Hector is one of the youngest author/illustrators working in children’s publishing today. Five years ago, he was plucked out of college by an editor at Disney-Hyperion, and he’s been writing and illustrating children’s book ever since. His most recent book is C.R. Mudgeon, written by Leslie Muir, and you can visit his website here: www.Julianhector.com.
Labels:
Guest blog,
Julian Hector,
PB dummy challenge,
storyboards
Monday, February 27, 2012
#PBDummy Challenge Step 4
STORYBOARD TEXT AND ART
The next two weeks will be devoted to tiny sketches of your proposed layouts.
This is an important step. The purpose of the storyboard is to view the entire sequence of pages at once in order to judge the flow. That's why we call them thumbnail storyboards--ideally, they should fit on one page. You can see at a glance how the scenes are distributed, the balance of spreads vs. single pages, the movement of the action, and how the focus shifts from one scene to the next.
You will notice passages where there's not much happening--no real need for a change of scene . . . or passages where too much is crowded into one scene. You will probably need to go back and adjust your manuscript--that's the point of this stage: seeing how the text and art play off each other.
Now is a good time to brush up on the basics of how a (printed) picture book is put together. One of the best breakdowns is provided by our friend Tara Lazar in this popular post. And here is a storyboard tutorial from an acknowledged master, Uri Shulevitz.
Once you understand the space you have to work with, you can create your own template, scaled down proportionately from the finished page size you have chosen.
Start simply: a circle to indicate action contained on one page and an arrow to show action continuing across the spread. Maybe jot notes to yourself: bird's eye view, character close-up, etc. Gradually refine these scribbles and notes until even someone who doesn't know the story is able to "read" the action.
I don't know about you, but this is the stage when it hits me: I'm working on a BOOK, by golly!
Isn't that exciting?!?
The next two weeks will be devoted to tiny sketches of your proposed layouts.
This is an important step. The purpose of the storyboard is to view the entire sequence of pages at once in order to judge the flow. That's why we call them thumbnail storyboards--ideally, they should fit on one page. You can see at a glance how the scenes are distributed, the balance of spreads vs. single pages, the movement of the action, and how the focus shifts from one scene to the next.
You will notice passages where there's not much happening--no real need for a change of scene . . . or passages where too much is crowded into one scene. You will probably need to go back and adjust your manuscript--that's the point of this stage: seeing how the text and art play off each other.
Now is a good time to brush up on the basics of how a (printed) picture book is put together. One of the best breakdowns is provided by our friend Tara Lazar in this popular post. And here is a storyboard tutorial from an acknowledged master, Uri Shulevitz.
Once you understand the space you have to work with, you can create your own template, scaled down proportionately from the finished page size you have chosen.
Start simply: a circle to indicate action contained on one page and an arrow to show action continuing across the spread. Maybe jot notes to yourself: bird's eye view, character close-up, etc. Gradually refine these scribbles and notes until even someone who doesn't know the story is able to "read" the action.
I don't know about you, but this is the stage when it hits me: I'm working on a BOOK, by golly!
Isn't that exciting?!?
Thursday, February 23, 2012
Transcript: 2/23/2012
TOPIC: From blank page to finished image. What path do you take to get there?
#kidlitart 2-23-12
Thursday, February 16, 2012
Transcript: 2/16/12
TOPIC: What's your go-to tip for getting to know your characters?
#kidlitart 2-16-12
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